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Qt Signal Slot Priority

 
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Signal And Slot. Connecting two signals Due to the weak couplings of the Qt signals and slot mechanisms, it is viable to bind signals to each other. It may sound confusing, so let me draw a diagram to make it clear: When an event triggers a specific signal, this emitted signal could be another event, which will emit another specific signal. Hi All, I am sure this must have been discussed before, but I can't find a definitive answer. Can you assign priorities to slots and/or signals? - is there some priority assigned by the slot/signal type? Slots and signals must have same parameters. Otherwise, the connection will not occur. Not only for connection, slot function must have same parameters with signal. For example, this sample doesn’t work: QObject::connect(ui.comboBox, SIGNAL (activated(int)), this, SLOT (onComboboxActivated)); But it works.

Unlike a console mode application, which is executed in a sequential manner, a GUI based application is event driven. Functions or methods are executed in response to user’s actions like clicking on a button, selecting an item from a collection or a mouse click etc., called events.

SignalSlotQt Signal Slot Priority

Widgets used to build the GUI interface act as the source of such events. Each PyQt widget, which is derived from QObject class, is designed to emit ‘signal’ in response to one or more events. The signal on its own does not perform any action. Instead, it is ‘connected’ to a ‘slot’. The slot can be any callable Python function.

In PyQt, connection between a signal and a slot can be achieved in different ways. Following are most commonly used techniques −

A more convenient way to call a slot_function, when a signal is emitted by a widget is as follows −

Suppose if a function is to be called when a button is clicked. Here, the clicked signal is to be connected to a callable function. It can be achieved in any of the following two techniques −

Slot

or

Example

In the following example, two QPushButton objects (b1 and b2) are added in QDialog window. We want to call functions b1_clicked() and b2_clicked() on clicking b1 and b2 respectively.

When b1 is clicked, the clicked() signal is connected to b1_clicked() function

When b2 is clicked, the clicked() signal is connected to b2_clicked() function

Qt Signal Slot Priority Box

Example

The above code produces the following output −

Qt Signal Slot Priority Track

Output